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Tag filtered by: DirectX
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Winduino: A Tool to Prototype Arduino Projects on the PC
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30 Sep 2023
by
honey the codewitch
license:
LGPL3
Run and develop Arduino code, including a display, on PC using this Windows PC shim and emulator.
Internet of Things
C++
DirectX
Arduino
IoT
Diligent Engine: A Modern Cross-Platform Low-Level Graphics Library
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18 Aug 2023
by
EgorYusov
license:
CPOL
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library and rendering framework
Game Development
C++
OpenGL
DirectX
game
3D
Vulkan
Unity Graphics Emulator for Native Plugin Development
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12 Jul 2023
by
EgorYusov
license:
CPOL
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
Game Development
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Unity
C++
Windows
OpenGL
DirectX
game
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, +
Camera_Net Library
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28 Apr 2022
by
free5lot
license:
LGPL3
Camera_Net is a FLOSS library for using video-cameras and video-inputs in .NET projects easily
Multimedia
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Directx
C#
Windows
.NET
DirectX
COM
directshow
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Lee Algorithm Mazesolver
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3 Dec 2021
by
Shao Voon Wong
license:
CPOL
Lee Algorithm Mazesolver in MFC and Direct2D
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CPS1.
NET: A C# Based CPS1 (MAME) Emulator
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3 Apr 2021
by
shunninghuang
license:
CPOL
CPS1 emulator, ROM hacking
Multimedia
»
Directx
C#
XML
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DirectX
text
ScreenCapture: Single Header DirectX Library
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1 Apr 2021
by
Michael Chourdakis
license:
CPOL
DirectX hardware screen capture and encoding with audio mixing capabilities. H264/H265/VP80/VP90/FLAC/MP3
Desktop Programming
»
Win32
C++
Win32
DirectX
COM
media
screen
Ray Tracing has become Diligent
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11 Jan 2021
by
EgorYusov
license:
CPOL
An introduction to ray tracing API in Diligent Engine
Game Development
C++
DirectX
game
3D
HLSL
Vulkan
DirectX MIDI - Simultaneously Play Multiple MIDI Files from Memory Using MCI Functions
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10 Oct 2020
by
LeisureBamboo
license:
CPOL
In this article, you will see the steps required to simultaneously play multiple midi file from memory using MCI functions.
Desktop Programming
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Win32
VC6
C
Windows
Win32
DirectX
MIDI
, +
Getting Started with Mesh Shaders in Diligent Engine
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23 Sep 2020
by
EgorYusov
license:
CPOL
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
Multimedia
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Directx
C++
OpenGL
DirectX
3D
nvidia
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